1
0
linux/debian/patches/patchset-xanmod/net/tcp/cloudflare/0001-tcp-Add-a-sysctl-to-skip-tcp-collapse-processing-whe.patch

153 lines
5.5 KiB
Diff
Raw Normal View History

From 772c6e460211ac740b2550fa75be36b8a49731fe Mon Sep 17 00:00:00 2001
From: "mfreemon@cloudflare.com" <mfreemon@cloudflare.com>
Date: Tue, 1 Mar 2022 17:06:02 -0600
Subject: [PATCH] tcp: Add a sysctl to skip tcp collapse processing when the
receive buffer is full
For context and additional information about this patch, see the
blog post at https://blog.cloudflare.com/optimizing-tcp-for-high-throughput-and-low-latency/
sysctl: net.ipv4.tcp_collapse_max_bytes
If tcp_collapse_max_bytes is non-zero, attempt to collapse the
queue to free up memory if the current amount of memory allocated
is less than tcp_collapse_max_bytes. Otherwise, the packet is
dropped without attempting to collapse the queue.
If tcp_collapse_max_bytes is zero, this feature is disabled
and the default Linux behavior is used. The default Linux
behavior is to always perform the attempt to collapse the
queue to free up memory.
When the receive queue is small, we want to collapse the
queue. There are two reasons for this: (a) the latency of
performing the collapse will be small on a small queue, and
(b) we want to avoid sending a congestion signal (via a
packet drop) to the sender when the receive queue is small.
The result is that we avoid latency spikes caused by the
time it takes to perform the collapse logic when the receive
queue is large and full, while preserving existing behavior
and performance for all other cases.
Signed-off-by: Alexandre Frade <kernel@xanmod.org>
---
include/net/netns/ipv4.h | 1 +
include/trace/events/tcp.h | 7 +++++++
net/ipv4/sysctl_net_ipv4.c | 7 +++++++
net/ipv4/tcp_input.c | 36 ++++++++++++++++++++++++++++++++++++
net/ipv4/tcp_ipv4.c | 1 +
5 files changed, 52 insertions(+)
--- a/include/net/netns/ipv4.h
+++ b/include/net/netns/ipv4.h
@@ -223,6 +223,7 @@ struct netns_ipv4 {
u8 sysctl_fib_notify_on_flag_change;
u8 sysctl_tcp_syn_linear_timeouts;
+ unsigned int sysctl_tcp_collapse_max_bytes;
#ifdef CONFIG_NET_L3_MASTER_DEV
u8 sysctl_udp_l3mdev_accept;
--- a/include/trace/events/tcp.h
+++ b/include/trace/events/tcp.h
@@ -213,6 +213,13 @@ DEFINE_EVENT(tcp_event_sk, tcp_rcv_space
TP_ARGS(sk)
);
+DEFINE_EVENT(tcp_event_sk, tcp_collapse_max_bytes_exceeded,
+
+ TP_PROTO(struct sock *sk),
+
+ TP_ARGS(sk)
+);
+
TRACE_EVENT(tcp_retransmit_synack,
TP_PROTO(const struct sock *sk, const struct request_sock *req),
--- a/net/ipv4/sysctl_net_ipv4.c
+++ b/net/ipv4/sysctl_net_ipv4.c
@@ -1558,6 +1558,13 @@ static struct ctl_table ipv4_net_table[]
.extra2 = SYSCTL_ONE,
},
{
+ .procname = "tcp_collapse_max_bytes",
+ .data = &init_net.ipv4.sysctl_tcp_collapse_max_bytes,
+ .maxlen = sizeof(unsigned int),
+ .mode = 0644,
+ .proc_handler = proc_douintvec_minmax,
+ },
+ {
.procname = "tcp_pingpong_thresh",
.data = &init_net.ipv4.sysctl_tcp_pingpong_thresh,
.maxlen = sizeof(u8),
--- a/net/ipv4/tcp_input.c
+++ b/net/ipv4/tcp_input.c
@@ -5645,6 +5645,7 @@ static bool tcp_prune_ofo_queue(struct s
static int tcp_prune_queue(struct sock *sk, const struct sk_buff *in_skb)
{
struct tcp_sock *tp = tcp_sk(sk);
+ struct net *net = sock_net(sk);
NET_INC_STATS(sock_net(sk), LINUX_MIB_PRUNECALLED);
@@ -5656,6 +5657,39 @@ static int tcp_prune_queue(struct sock *
if (atomic_read(&sk->sk_rmem_alloc) <= sk->sk_rcvbuf)
return 0;
+ /* For context and additional information about this patch, see the
+ * blog post at
+ *
+ * sysctl: net.ipv4.tcp_collapse_max_bytes
+ *
+ * If tcp_collapse_max_bytes is non-zero, attempt to collapse the
+ * queue to free up memory if the current amount of memory allocated
+ * is less than tcp_collapse_max_bytes. Otherwise, the packet is
+ * dropped without attempting to collapse the queue.
+ *
+ * If tcp_collapse_max_bytes is zero, this feature is disabled
+ * and the default Linux behavior is used. The default Linux
+ * behavior is to always perform the attempt to collapse the
+ * queue to free up memory.
+ *
+ * When the receive queue is small, we want to collapse the
+ * queue. There are two reasons for this: (a) the latency of
+ * performing the collapse will be small on a small queue, and
+ * (b) we want to avoid sending a congestion signal (via a
+ * packet drop) to the sender when the receive queue is small.
+ *
+ * The result is that we avoid latency spikes caused by the
+ * time it takes to perform the collapse logic when the receive
+ * queue is large and full, while preserving existing behavior
+ * and performance for all other cases.
+ */
+ if (net->ipv4.sysctl_tcp_collapse_max_bytes &&
+ (atomic_read(&sk->sk_rmem_alloc) > net->ipv4.sysctl_tcp_collapse_max_bytes)) {
+ /* We are dropping the packet */
+ trace_tcp_collapse_max_bytes_exceeded(sk);
+ goto do_not_collapse;
+ }
+
tcp_collapse_ofo_queue(sk);
if (!skb_queue_empty(&sk->sk_receive_queue))
tcp_collapse(sk, &sk->sk_receive_queue, NULL,
@@ -5674,6 +5708,8 @@ static int tcp_prune_queue(struct sock *
if (atomic_read(&sk->sk_rmem_alloc) <= sk->sk_rcvbuf)
return 0;
+do_not_collapse:
+
/* If we are really being abused, tell the caller to silently
* drop receive data on the floor. It will get retransmitted
* and hopefully then we'll have sufficient space.
--- a/net/ipv4/tcp_ipv4.c
+++ b/net/ipv4/tcp_ipv4.c
@@ -3508,6 +3508,7 @@ static int __net_init tcp_sk_init(struct
net->ipv4.sysctl_tcp_syn_linear_timeouts = 4;
net->ipv4.sysctl_tcp_shrink_window = 0;
+ net->ipv4.sysctl_tcp_collapse_max_bytes = 0;
net->ipv4.sysctl_tcp_pingpong_thresh = 1;
net->ipv4.sysctl_tcp_rto_min_us = jiffies_to_usecs(TCP_RTO_MIN);