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86
.config/zsh/env.zsh
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86
.config/zsh/env.zsh
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#!/bin/zsh
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## sort-n-fill PATH
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function {
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local -a p=( $path )
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local -aU t npath games
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## strip "games" first :)
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t=( ${(@)p:#*games*} )
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games+=( ${(@)p:|t} )
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p=( $t )
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## process in-home part
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t=( ${(@)p:#${HOME}/*} )
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npath+=( "${ZSHU[d_bin]}" "${HOME}/bin" )
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npath+=( ${(@)p:|t} )
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p=( $t )
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## process /usr/local/*
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t=( ${(@)p:#/usr/local/*} )
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npath+=( /usr/local/sbin /usr/local/bin )
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npath+=( ${(@)p:|t} )
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p=( $t )
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## process /usr/*
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t=( ${(@)p:#/usr/*} )
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npath+=( /usr/sbin /usr/bin )
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npath+=( ${(@)p:|t} )
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p=( $t )
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## now we're with /sbin and /bin... probably :)
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npath+=( /sbin /bin )
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npath+=( $p )
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## finally... games! xD
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npath+=( /usr/local/games /usr/games )
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npath+=( $games )
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path=( $npath )
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hash -f
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}
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unset GREP_OPTIONS
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unset LS_OPTIONS
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unset LANGUAGE LC_CTYPE LC_NUMERIC LC_TIME LC_COLLATE LC_MONETARY LC_MESSAGES
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unset LC_PAPER LC_NAME LC_ADDRESS LC_TELEPHONE LC_MEASUREMENT LC_IDENTIFICATION
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export LANG=C.UTF8
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export LC_ALL=C.UTF-8
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z-set-tmpdir() {
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TMPDIR="$1"
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TMP="$1"
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TEMPDIR="$1"
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TEMP="$1"
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export TMPDIR TMP TEMPDIR TEMP
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}
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z-set-tmpdir "${TMPDIR:=/tmp}"
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ZSHU[uname]=$(uname -s 2>/dev/null)
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ZSHU[uname]=${ZSHU[uname]:l}
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ZSHU[mach]=$(uname -m 2>/dev/null)
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ZSHU[mach]=${ZSHU[mach]:l}
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case "${ZSHU[mach]}" in
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amd64) ZSHU[mach]=x86_64 ;;
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arm64) ZSHU[mach]=aarch64 ;;
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armv*) ZSHU[mach]=arm ;;
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esac
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ZSHU[os_type]=${OSTYPE:l}
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ZSHU[os_family]=${ZSHU[uname]:l}
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case "${ZSHU[os_family]}" in
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*bsd) ZSHU[os_family]=bsd ;;
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esac
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ZSHU[host_name]=${(%):-%m}
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ZSHU[host_fqdn]=${(%):-%M}
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ZSHU[host]=${ZSHU[host_name]}
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function {
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[ "${ZSHU[uname]}" = darwin ] || return
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ZSHU[host]=$(scutil --get ComputerName 2>/dev/null) && return
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## last resort
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ZSHU[host]=${ZSHU[host_name]}
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}
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